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	<title>EarSlap &#187; freesound</title>
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	<description>...adding to noise...</description>
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		<title>FreeSound Quark Update</title>
		<link>http://www.batuhanbozkurt.com/news/freesound-quark-update</link>
		<comments>http://www.batuhanbozkurt.com/news/freesound-quark-update#comments</comments>
		<pubDate>Sun, 22 Nov 2009 18:55:21 +0000</pubDate>
		<dc:creator>Batuhan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[freesound]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[SuperCollider]]></category>

		<guid isPermaLink="false">http://www.batuhanbozkurt.com/?p=396</guid>
		<description><![CDATA[I&#8217;ve added a GUI front-end for my FreeSound Quark which makes things a lot easier in interactive coding / performing situations. So you may want to update&#8230; This front-end uses the FreeSound class to download files from the freesound.org network based on the criteria you provide and they are available to you on the fly [...]]]></description>
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		<title>Accessing the FreeSound Database From Your Own Programs</title>
		<link>http://www.batuhanbozkurt.com/instruction/accessing-the-freesound-database-from-your-own-programs</link>
		<comments>http://www.batuhanbozkurt.com/instruction/accessing-the-freesound-database-from-your-own-programs#comments</comments>
		<pubDate>Sun, 14 Jun 2009 17:18:03 +0000</pubDate>
		<dc:creator>Batuhan</dc:creator>
				<category><![CDATA[Instruction]]></category>
		<category><![CDATA[freesound]]></category>
		<category><![CDATA[sample]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://www.batuhanbozkurt.com/?p=242</guid>
		<description><![CDATA[I&#8217;ve received a couple of mails asking me about the details of the facilities freesound provides for easy sample search and retrieval from programs one can write in different languages to incorporate the system in ones own programs. When I first started looking at this some months ago, I found it hard to find info [...]]]></description>
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		<title>FreeSound class for SuperCollider released as a Quark</title>
		<link>http://www.batuhanbozkurt.com/news/freesound-class-for-supercollider-released-as-a-quark</link>
		<comments>http://www.batuhanbozkurt.com/news/freesound-class-for-supercollider-released-as-a-quark#comments</comments>
		<pubDate>Fri, 05 Jun 2009 15:33:04 +0000</pubDate>
		<dc:creator>Batuhan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[freesound]]></category>
		<category><![CDATA[SuperCollider]]></category>

		<guid isPermaLink="false">http://www.batuhanbozkurt.com/?p=232</guid>
		<description><![CDATA[Some of you might know about the Freesound project ( http://www.freesound.org ). The website is a collaborative database of Creative Commons licensed &#8220;sounds&#8221;. By &#8220;sounds&#8221;, they mean &#8220;samples only&#8221;, that are snippets of recorded stuff which are not to be identified as &#8220;songs&#8221;. It has a quite big community and they provide an API for [...]]]></description>
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