Archive for the ‘News’ Category

After the release of FingerNeedle, I’ve received several notices and mails about the availability of my SC3 UGen binaries. So I’ve decided to make the binaries (for Mac OS X, currently) available at my github page.
Grab the binaries from here:
http://github.com/batuhan/SCPlugins/downloads

Site has been silent for some time… Things are gonna change, hopefully.
I’ve finished the code cleanup and documentation for an instrument which I’ve announced before on sc-users mailing list. It was named as TouchNet, but I’ve decided to separate the “Touch sampler” and “Net” parts so now it’s called “FingerNeedle”. Download link is at the [...]

I’ve updated my NatureToolkit Quark with two new classes. GAWorkbench and GAPmatch. As usual, full documentation is provided with examples so be sure to check them out.
GAWorkbench:
This is a general purpose and modular genetic algorithm class for SuperCollider. Genetic algorithm is a search technique used for finding approximate solutions to search and optimization problems. They [...]

- Laconicism – is a collection of procedural and interactive sound compositions.
The pieces are not finalized onto a static medium.
Instead, the collection is distributed as a computer software so that the works can be experienced in their intended multidimensional forms.
Click here for more info about my motivations, and the underlying mechanism.
Downloads:
Mac OS X: Download from [...]

First, the news: I’ve released a SuperCollider Quark (called MoltenMaster) that attempts to simplify the playback organization (synchronization of resource allocation, playback initialization and resource deallocation across multiple pieces compiled in a bundle) of generative (and/or interactive) music/media pieces.
Generativity and interactivity in art is a hot topic and it is only going to get hotter. [...]

Release frenzy today… But I have my reasons. NatureToolkit is a Quark that will include classes and frameworks that will hopefully make life easier for those, whose artistic media work tends to get inspiration from “natural processes”.
The only included class right now is LSys (but there is more to come! See bottom of this post…) [...]

FreeSound Quark Update

In: News

22 Nov 2009

I’ve added a GUI front-end for my FreeSound Quark which makes things a lot easier in interactive coding / performing situations. So you may want to update… This front-end uses the FreeSound class to download files from the freesound.org network based on the criteria you provide and they are available to you on the fly [...]

Music Releases…

In: Links| News| Personal

22 Nov 2009

I’m trying to release some of my old and new music I’ve been keeping for myself for no apparent reason. Still a work in progress… 2 new releases for now, check them out here: http://www.batuhanbozkurt.com/music
Not much info is available at this time, I’ll try to add some and even release my tools as I go…

Our sc140 album is featured in New Scientist and The Wire. Check out the articles:
http://thewire.co.uk/articles/3177/
http://www.newscientist.com/article/dn18173-best-of-twitter-tunes-album-released.html
And there is some new music, on the way… Stay (de)tuned.

I’ve added a new Quark to SuperCollider Quarks repository that allows you to access the multitouch data from supported MacBook (and MacBook Pro) touchpads. It needs the tongsengmod application I’ve forked from the tongseng project, but once tongsengmod is installed, integration is seamless. The details can be found in the help file. Here is a [...]


About this site:

Hello there, I'm Batuhan Bozkurt, a sound artist, computer programmer and performer from Istanbul - Turkey. This is my personal hub site where I regularly try to blog and share my projects and interesting things I stumble upon. For more info about me please click here.